Wednesday, 29 May 2013

Spider Boss

Chapter 6 

The Boss Spider

EDIT: I've passed, but only just. My teacher has asked if I could work on the aesthetics a little more by next week. So by then I need to finish my spider then implement it into the level, make my web and fix my grassy plane, record it then upload to Vimeo. When I have I'll either link or embed the clip here.  

I spent most of my time working on my boss spider and frankly I think the quality regressed half way through. As I was modelling I tried to keep in mind that I would like to rig this at a later date but I don't know if it was really worth it or not. You can't really see, but I have ball joints in the legs so they could bend. Don't think I'm going to get it rigged in time.

Model

Next is the first basic texturing. I found a 'Seamless' dog fur texture but the colours were too warm for the cold environment I was to place it in.  

Texture 1

Next texture fit for what I was going for. A dirty, pale brown. Looking a lot more like a spider.

Texture 2

Now I've added the Thorax Plate (Dunno what it's actually called) and eyes. I have to remake the uvw map that I was using.

Final Texture

Having a little trouble with my webs...




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