I've been given the position of Artist/Visual Designer, which is fun but requires a lot during the initial production. We're only working on level 1 at the moment then developing the other levels from that first level.
So far I have the level designed
Knight Light designed
and Monsters and Boss designed
Once modelled, I'll be texturing them in a cartoonish fashion. I still have to design the menus and the story book. And a lot of documentation....fun.
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